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Sonic Mania Collectors Edition (PS4)

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Makedonski, Brett (September 7, 2016). "Some rushed first impressions after a fast Sonic Mania demo". Destructoid. Archived from the original on November 7, 2016 . Retrieved August 3, 2017. a b Ahern, Colm (August 14, 2017). "Sonic Mania review". VideoGamer.com. Archived from the original on August 15, 2017 . Retrieved August 14, 2017. Romano, Sal (March 16, 2018). "Sonic Mania Adventures animated shorts series announced". Gematsu. Archived from the original on March 16, 2018 . Retrieved March 16, 2018. a b Donaldson, Alex (September 28, 2016). "Sonic Mania hands-on: after 20 years, this is the sequel I've always wanted". VG24/7. Archived from the original on September 29, 2016 . Retrieved September 30, 2016. Of course, the whole point of this premium set is to take it out and enjoy it, though some have cited the seemingly delicate build of the statue itself as a reason to keep it under wraps. A 12-inch rendition of classic Sonic, the statue is very well-sculpted and is perhaps the largest such piece of its kind released within this price range in the past several years or so. I did find it to be a bit too light, and it doesn’t seem like it could survive much of a fall, but being that it’s meant to be a display piece, fragility shouldn’t be an issue (how many statues are fall-resistant?). Find a safe place for it and don’t move it!

Sonic Mania - Wikipedia Sonic Mania - Wikipedia

Development [ edit ] An unfinished desert level from Sonic 2 (top) served as inspiration for Sonic Mania 's Mirage Saloon Zone (bottom). Sonic Mania Plus for Switch Physical Copies to Come with Additional Goodies in Japan". April 26, 2018. Archived from the original on July 20, 2018 . Retrieved July 19, 2018. Speculation and hype also filled the air regarding the collector’s edition (CE) of Sonic Mania, which was available for the Xbox One, PlayStation 4, Nintendo Switch, and Steam. Excluding the system logo on the box, each version is identical, since no physical game was included. To be honest, I was sold the moment I saw the statue it included of Sonic standing on a Genesis console. In my mind, THAT was the star item, and the game itself could almost be considered a bonus (seriously, it’s Sonic ON A GENESIS!). As much as I’ve come to love Sonic’s latest 2D outing, I really am awed at the amount of attention Sega put into this collector’s edition. It really is a piece for the ages. Yin-Poole, Wesley. "Steam users review-bomb Sonic Mania over unexpected DRM". Eurogamer. Archived from the original on August 30, 2017 . Retrieved August 30, 2017. The presentation attracted acclaim. USGamer described it as the "pinnacle" of the series' pixel graphics. [88] GameSpot called the animations and detail superior to the original games, writing that they added an extra layer of personality. [73] Cubed3 described the levels as stylish and vibrant. [89] Critics also praised the attention to detail in recreating the early games. Game Informer wrote that its gameplay was "nearly indistinguishable" from its Genesis predecessors, but with "extra polish". [71] Easy Allies wrote that Mania emulated the original games "exceptionally", and that "running, jumping, and spin dashing all work exactly as well as you would hope". [90] Nintendo World Report wrote that it avoided the physics problems from Sonic the Hedgehog 4 and recaptured the spirit of the 16-bit games. [75]

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Goldfarb, Andrew (September 4, 2016). "PAX 2016: Sonic Mania Has Me Excited For Sonic Again". IGN. Archived from the original on October 1, 2016 . Retrieved September 30, 2016. The first thing that impresses is the box itself. The set comes wrapped in an outer cardboard case that’s brimming with classic-style Sonic art. The side even says “WELCOME TO THE NEXT LEVEL,” spelled in the classic Sega promo font and everything. The inner box is similar but has a neat door that opens to reveal the contents through a plastic window. It’s perfect for those who want to display their CE but don’t to actually remove anything.

Hands-On: Sonic Mania Collector’s Edition – Sega-16 Hands-On: Sonic Mania Collector’s Edition – Sega-16

Sato (May 1, 2018). "Sonic Mania Plus Producer On How Mighty And Ray Made It In; No Plans For A Sequel". Siliconera. Archived from the original on June 15, 2018 . Retrieved June 15, 2018. a b Skipper, Ben (July 25, 2016). "Sega announces retro Sonic Mania and post-apocalyptic Project Sonic for 2017". International Business Times. IBT Media. Archived from the original on September 17, 2016 . Retrieved September 17, 2016. a b c d Polygon (June 17, 2017). "SONIC MANIA Developer Interview! Working with Sonic Team, Stardust Speedway and More — E3 2017". YouTube. Archived from the original on March 16, 2018 . Retrieved March 16, 2018.A five-part animated short mini-series, Sonic Mania Adventures, was released on the Sonic the Hedgehog YouTube channel between March and July 2018, promoting the release of Sonic Mania Plus. [48] The series depicts Sonic's return to his world following the events of Sonic Forces, teaming up with his friends to prevent Eggman and Metal Sonic from collecting the Chaos Emeralds and Master Emerald. [49] A holiday-themed bonus episode was released in December 2018. [50] The shorts were written and directed by Hesse, with animation production by Neko Productions, and music written by Lopes. [51] All six shorts were later included as part of the Sonic Origins compilation in 2022. Gerardi, Matt (August 15, 2017). "The '90s Are Alive and Better Than Ever in Sonic Mania". The A.V. Club. Archived from the original on August 15, 2017. a b c d Macgregor, Jody (September 19, 2017). "Manic melodies: Sonic Mania's composer breaks down its best song". PCGamer. Archived from the original on September 24, 2017 . Retrieved November 7, 2017. a b c L Patterson, Mollie (August 15, 2017). "Sonic Mania review". EGMNow. Archived from the original on August 16, 2017 . Retrieved August 15, 2017.

Sonic Mania — StrategyWiki | Strategy guide and game Sonic Mania — StrategyWiki | Strategy guide and game

a b c d e "Interview with Takashi Iizuka". Famitsu (in Japanese). April 2017. グラフィックの基準としては "メガドライブ以上、サターン未満" くらいです。 Elias, Az (August 20, 2017). "Sonic Mania (Nintendo Switch) Review". Cubed3. Archived from the original on August 22, 2017 . Retrieved August 21, 2017. a b c Goldfarb, Andrew (July 23, 2016). "Comic-Con 2016: Sonic Mania Announced". IGN. Archived from the original on July 24, 2016 . Retrieved July 24, 2016. Helster, Blake (August 17, 2017). "Sonic Mania is the Highest-Rated Sonic game in 15 Years". Rolling Stone. Archived from the original on August 22, 2017 . Retrieved August 21, 2017. a b Pereira, Chris. "Four Days Before Release, Sonic Mania PC Delayed, But Sega Is Offering Fans A Freebie". GameSpot. Archived from the original on August 11, 2017 . Retrieved August 11, 2017.

Gameplay [ edit ] Gameplay screenshot showing Sonic in Studiopolis Zone, the first of five original levels in Sonic Mania Floyd, Christopher. "Interview with Pagoda West's Jared Kasl and Tom Fry - GameCritics.com". GameCritics. Archived from the original on January 10, 2017 . Retrieved January 10, 2017. Sonic Mania Adventures: Part 1". YouTube. Sega. March 30, 2018. Archived from the original on March 31, 2018 . Retrieved March 30, 2018. The game received some criticism. Polygon commented that frustrations with controls and enemy placement in the original Sonic games were present in Sonic Mania. [77] VideoGamer.com wrote that the game relied too much on nostalgia, with minimal innovation and too few original stages, but was a good proof of concept that the development team could expand upon. [78] Nintendo World Report complained about the boss fights, which they felt were poorly executed and too easy. [75] The Windows version was subject to review bombing due to its implementation of the digital rights management (DRM) software Denuvo, which some thought to be the real reason behind the two-week delay. [94] [95] The game could not be played offline on launch day; Sega stated this was a bug unrelated to Denuvo, and released a patch the following day. [96] [97] a b c d e Rosenberg, Jared (August 14, 2017). "Sonic Mania Review". Nintendo World Report. Archived from the original on August 16, 2017 . Retrieved August 14, 2017.

Steam Community :: Sonic Mania Steam Community :: Sonic Mania

Sato (April 24, 2018). "Sonic Mania Reaches 1 Million In Worldwide Sales". Siliconera. Archived from the original on April 25, 2018 . Retrieved April 24, 2018.

Customer Reviews

Pereira, Chris. "Sonic Mania Delayed; Project Sonic 2017 Gets A Name". GameSpot. Archived from the original on March 17, 2017 . Retrieved March 17, 2017.

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