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Dying Light Platinum Edition for Nintendo Switch

£27.57£55.14Clearance
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Due to nature of content," Uncy_Techland revealed, "the digital version... is currently banned in Germany where European eShop is officially registered. This is making it impossible to officially distribute the game in European countries and also in Australia and New Zealand." Digital Foundry: Dying Light on Nintendo Switch Tech Review. Anyway, I think it looks very good, and I'm not used to 4k tv's or anything, haven't even seen a PS5, for all I know its very existence is a lie. Wii U kind of made me want to return to handheld-only gaming with its gamepad, Switch completed that. To me, it's just handheld gaming that slowly evolves (and some games that look better than anything I played before that I love despite not being their best running version; some that look terrible, whether that is because they're lazy ports of beautiful games or just bad looking games, I don't care, I don't compare). XenoShaun No one, never, should have the power to dictate, be they a company, an individual, or a corporation. If they call themselves state or government or leaders or masters or whatever, it makes absolutely no sense that the will of some can overpower that of others. Actually, under human rights, it can't. And every EU member state signed them. I've been trying to communicate with the government here, making it clear that I in no way ever voluntarily and knowingly signed to subordinate my volition, my freedom and equality, to their 'authority', which by definition makes them tyrants and slavers. Call it 'voting' and 'democracy', it doesn't change a thing. If majority dictates, minority is oppressed. And here we're all minorities. 'Divide and conquer', not 'live and let live'. Isle of Man, Isle of Wight, Northern Ireland and the Scottish Highlands) may take longer to reach you. nessisonett Well, he just didn't know it all. If you're young, own a switch, and never had an opportunity to see or compare it to games running on superior hardware, I guess it's hard to understand what's out there. We were all oblivious at some point in our lives. He'll understand the inadequacy of the Switch once he gets the chance to game on a high-tier rig with a nice 4k screen.You can read our full review of the original version of Dying Light right here – our opinion hasn’t changed on it over the years. It’s a great game with only a couple of small issues that let it down. Being the Platinum Edition, however, this Switch release has much more to offer. There’s The Following, for example; a story expansion that takes Crane out of city. Not only does it provide a new countryside environment to explore, it even allows players to make use of a customisable dirt buggy.

I do sometimes wish it was a tiny bit higher spec. I never cared much about visuals since I'm satisfied with the console and its games, but I admit it grinds my gears when I feel the FPS drops below 30. Switch players began flagging Dying Light: Platinum Edition's unexpected absence from eShop in multiple territories, despite its 19th October release date, over on Reddit. The mystery was eventually solved by an official Techland spokesperson, who explained the issue stems from the fact Nintendo's European eShop is registered in Germany - a country where Dying Light is unrated and thus prohibited from sale. In a game that relies heavily on traversal and combat, the control system is vital. Dying Light’s controls feel natural, well, except for the jump button – I died more times than I care to admit for failing to remember the correct input. Other than that, the control scheme works well, and makes for some fluid movement while free running. It also enables you to aim for certain parts of an opponent’s body. Dying Light places you in the role of Kyle Crane, a member of an organization called the Global Relief Effort which is evidently aimed at curbing the issues that sprung out of the zombie pandemic. We start with Kyle performing a HALO jump into the city of Harran—which has been wholly overrun by zombies—in search of a man who’s believed to have files related to a potential cure for the infection. Of course, things don’t exactly go according to plan, and Kyle is almost immediately bitten, but he’s saved by a local coalition of survivors and soon joins their ranks as a ‘Scout’ who runs supplies around town. Dying Light may not feature a particularly memorable or gripping narrative, but the story still strikes the right tone and doesn’t much get in the way of the enjoyable gameplay. This review of Dying Light: Platinum Edition is based on the Switch version, with a code provided by the game’s publisher. It’s available on PS4, Xbox One, Switch and PC.

Of course, the game wasn’t without its issues at its initial launch, specifically some performance issues. So, how does it fair on Nintendo Switch? A console that isn’t known for the power found in PlayStation and Xbox. Well, it holds up pretty well. In fact, the game performs exceptionally well, making for a pretty solid port. I think we can all agree that Switch ports are a risky business, and in this case, it’s paid off.

Oh right, videogames. Well, won't say no to free extra content to a magical port. I was actually more impressed by this port and some of the Rebellion ports on Switch than by some of the 'impossible' ports where you see it struggling.Dying Light isn’t a game that has to be enjoyed alone, either. It features a slew of co-operative and competitive multiplayer features. The main campaign, for example, can be enjoyed in co-op with friends once you’ve completed the prologue. The expansions can be enjoyed in co-op, too, and it’s perhaps the best way to enjoy them. On the competitive side, players can choose to ‘Be the Zombie’, jumping into other players’ campaigns to cause them trouble. If you've never played Dying Light before, it's best described as an open-world parkour zombie game. In many ways, it's an evolution of the Dead Island title that Techland worked on. You are trapped in a zombie-filled environment and must escape by crafting weapons. It's a very accessible game and is probably one of the best examples of first-person platforming on the market. Pretty much everything I said in my original review still holds true for the gameplay. Playing Dying Light again, it's genuinely amazing how well it holds up for a six-year-old game. What really stands out is what is new to the Switch version from the initial release. We also optimized performance and the HD Rumble feature, so now, when you enter Harran, you may notice that your game runs smoother and your Joy-Con have an improved reaction to what’s happening on the screen for even more immersion! The comparisons in the video should give you a pretty good idea of what to expect but to my mind, the cuts feel somehow different than certain other Switch conversions we've tested - overall, it looks and feels good, certainly in handheld play. The thing is, all of the features and gameplay complexities are preserved and elements like loading times are actually comparable. In fact, in my tests, the Switch version had faster loading than the PS4 game. So, it's obvious that the Switch port doesn't fully match the prior console release and that should be expected, but I like many of the decisions Techland has made here. It's clear this must have been a very technically challenging conversion to pull off: it's a game doing things the Switch really isn't designed to do, but it does actually work well. Dying Light performance is uncapped on Switch, often running at circa 30-36fps. A 30fps cap would reduce instability. This brings us to performance and the results are interesting. You may note some instability in camera motion and movement, but it's usually not down to performance drops, but rather that the game runs with an uncapped frame-rate, often running at 30-36fps. On paper, this may not seem like a big deal, but what's happening is that we're basically seeing inconsistent frame-times of 16ms, 33ms and 50ms - and this results in inconsistent motion. It's like incorrect frame-pacing but slightly different in how it manifests, creating a slightly jerky look to the action. The good news here, however, is that the frame-rate does stay above 30fps most of the time and after raising this issue with the developers, I was informed they are looking to solve the problem with a patch. There are genuine drops beneath 30fps - in the city at night, for example - but I think that if Techland can implement a decent 30fps cap, this should make the game look and feel smoother overall.

Is the Switch the best way to enjoy Dying Light: Platinum Edition? Of course not. If you have a PS4, Xbox One or PC and wish to play the game on a big screen, there’s nothing here to tempt you away. You’ll find better textures, visual effects and performance on all of those formats. If you don’t have any of those formats or want to play Dying Light: Platinum Edition on the move, though, there’s nothing about the Switch version that should put you off.However, the game does have its weak points. From a narrative perspective, Dying Light has never been the strongest horror title out there, especially since it uses a horror trope that’s been done to death – zombies. There’s only so much you can do to make a zombie-based game original when it comes to the story. That’s not to say Dying Light has a totally weak narrative, just that chances are you’ve seen something similar before. The weapon system has always been one of my favourite aspects. You can take something as basic as a gas pipe and turn it into a formidable bit of kit that can take down just about any foe in front of you. However, just because you can buff it up doesn’t necessarily mean you should. The game has a relatively deep crafting system, and you need to manage your resources wisely – especially if you hate yourself and choose nightmare difficulty. Dying Light is yet another game that, years ago, I would have never believed would be playable on a handheld. The other major DLCs are less exciting but no less meaningful. They offer new combat or exploration challenges, usually with some sort of nice reward. Cuisine and Cargo adds new stealth-oriented Quarantine Zones to explore, Bozak's Hoard is a series of dangerous trials to complete, and Hellraid reimagines the game as a more combat-oriented fantasy video game. All three add extra content to the game, but they don't stand out as much as The Following, which is a must-have. I'll also note that Hellraid feels particularly awkward, but as of this writing, Techland is in the process of updating and adjusting it on all consoles, so more may be coming down the line. That is it. Dying Light: Platinum Edition for the Switch is a straightforward port of a solid game. The basic zombie-killing parkour adventure is still as fun as it was when the game was originally released, and it has only received more content and more things to kill since then. The Switch version runs surprisingly well, so if you're willing to compromise visuals for portability, it might be the game for you. Dying Light 2 might feel like it's eternally delayed, but the Switch version can help tide players over until they get the chance to finally return to the zombie-infested world of Dying Light.

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