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Games Workshop - Warhammer 40,000 - Kill Team: Veteran Guardsmen

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Defence of Fecundia (992.M41) - When the strategic Forge World Fecundia came under threat by scouting elements of Hive Fleet Kraken, at least one Death Korps regiment was deployed as part of an Imperial task force and took a position in the wasteland. When the Hive Fleet arrived a Death Rider company rode to the rescue of Commissar Ciaphas Cain and his aide Ferik Jurgen, whose Aquila Lander had been shot down. Returning to base, they came across an apparently dead Mycetic Spore and moved to demolish it, but discovered to their cost that the Tyranids inside were merely hibernating. Fortunately for all concerned a Land Speeder piloted by a member of the Reclaimers Space Marine Chapter then arrived to provide air support and directed the Death Riders to link up with an Adeptus Mechanicus crawler. To atone for the failures of their incinerated brethren, the Death Korps of Krieg are now obliged to fight to the bitter end in the most dangerous war zones across the galaxy. These scarily stubborn soldiers are eager to prove their loyalty through grim service – and by crushing those who would betray the Imperium.*** In 433.M40, the end came for Krieg in the form of the man who served as the High Autocrat of Krieg's largest hive city, the chairman of the world's Council of Autocrats and the de facto planetary governor (a man so hated that his name has been purged from all Imperial records by an Edict of Obliteration). The High Autocrat declared planetary-wide martial law and that Krieg was now independent of the Imperium of Man. He further renounced the Emperor of Mankind as his divine master and political overlord.

Ultimately, however, the Death Korps' wargear stands up well in any fight and helps the troops of these regiments accomplish their mission. There’s a decent amount of stuff in the Kill Team Starter Set box, and as I said above, anyone who snapped up a copy of Kill Team: Octarius will recognise quite a lot of it. Siege of Vraks (813-830.M41) - The Siege of Vraks was an Imperial military campaign fought over the course of 17 standard years to retake the Imperial Armoury World of Vraks Prime from the heretical forces of Chaos led by the Apostate Cardinal-Astra Xaphan. Vraks was besieged by the forces of the Imperium of Man in 813.M41 by the 88th Siege Army, which was composed exclusively of Death Korps of Krieg regiments. The Krieg Guardsmen acquitted themselves well, fighting in many major engagements throughout the entirety of the campaign. At the conclusion of what became a 17-year-long campaign of attrition that required the deployment of 34 regiments of the Astra Militarum to re-take the planet for the Emperor of Mankind in 830.M41, 14 million Imperial Guardsmen had been slain and Vraks Prime's entire original population of 8 million souls had been consumed in the violence or exterminated after they fell to the corruption of Chaos. The world was then declared Perdita by the Inquisition. Imperial Armour Volume Five - The Siege of Vraks - Part One, pp. 12-35, 38-41, 44-53, 66-101, 125, 128, 130-144, 181, 187-189 Infantry regiments, mechanised infantry and armoured regiments are all known, but by far the most common use of Krieg's manpower is as siege regiments. The Death Korps' philosophy of total war reaches its ultimate expression within these regiments.

Kill Team Compendium

nd Death Korps Siege Regiment - The Death Korps 262 nd, 263 rd and 269 th Siege Regiments were assigned to the 30 th Line Korps, 88 th Siege Army in 812.M41, during the infamous campaign known as the Siege of Vraks. The regiments served with the 30 th Line Korps throughout the intense fighting on Vraks and were finally withdrawn from the planet when the Forces of Chaos occupying it were neutralised in 830.M41.

Still, after a couple of games, minor assembly niggles fade into insignificance – and the book-passingfaff ceases to be a real concern, as you’ll have memorised most of the key bits and bobs for both Kill Teams by then. Octarius is, for the most part, a well put together, well presented starter set – and, once you settle into this game’s rhythm, you won’t mind so much about the stumbles along the way, because (spoiler) Kill Team 2.0 is a really good game. This has resulted in suspect practises being tolerated -- some, such as the eugenic policies designed to weed out mutations caused by Krieg's damaged, radioactive biosphere and universal conscription are continuations of policies once required during Krieg's centuries of civil war. It should be noted that Krieg raises an unusually large number of Astra Militarum regiments for such a devastated planet. This is attributed to the enforced use of the "Vitae Womb" birthing technique, which Krieg has been granted special dispensation to use as the result of their famous steel, determination and unswerving loyalty to the Emperor. Use of this technique is largely unknown outside of the Officio Medicae and is seen as dangerous and abhorrent by many Adeptus Mechanicus Magi Biologis. Beneath lies the (somewhat plain) divider, designed to keep the pointy bits of your sprues from damaging the books and other paper goodies that lie beneath. Mine has a couple of holes in this time – you can see the largest on the guardsman’s right shoulder. rd Death Korps Siege Regiment - The Death Korps 143 rd, along with the 149 th and 150 th Siege Regiments, were assigned to the 12 th Line Korps of the 88 th Siege Army in 812.M41, taking part in the infamous campaign known as the Siege of Vraks. The 143 rd Siege Regiment was the first Death Korps of Krieg regiment to land on Vraks. The 149 th and 150 th Siege Regiments were finally withdrawn when the Chaotic forces on the planet were neutralised in 830.M41.The infamous Siege of Vraks was a perfect opportunity for the Death Korps to demonstrate their love of thankless sacrifice, as the Astra Militarum was pitted against home-grown traitors stirred up by the Arch-Corruptor Mamon and reinforced by invading Heretic Astartes such as Zhufor, the Butcher of Vraks. Based on Wall of Martyrs Imperial Defence Line, Battlezone: Manufactorum – Conservators, and other similar products. Parts for two-three extra bits of raised gantry (for some reason not mentioned in the Octarius book or instructions)

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